package overall.manager
{
	public class AgreementCmd
	{
		public function AgreementCmd()
		{
		}
		//心跳
		public static const SEND_PingMsg:uint=0x54;
		//心跳返回
		public static const GET_PingMsg:uint=0x52;
		//-------------------------------登陆命令---------------------------------
		/**
		 *发出登陆 
		 */		
		public static const L_SEND_LoginToServer:uint=0x21;
		/**
		 *返回登陆消息 
		 */		
		public static const L_GET_LoginToServer:uint=0x22;
		
		//--------------------------------房间命令---------------------------------
		/**
		 *发出进入房间请求 
		 */		
		public static const R_SEND_IntoRoom:uint=0x51;
		/**
		 *房间配置
		 */		
		public static const R_GET_IntoRoom:uint=0x58;
		/**
		 *获取房间人物列表
		 */		
		public static const R_SEND_GetUserList:uint=0x59;
		/**
		 *返回房间人物列表
		 */		
		public static const R_GET_GetUserList:uint=0x5A;
		/**
		 *初始化房间完成 
		 */		
		public static const R_SEND_ConfigRoomComplete:uint=0x5D;
		/**
		 *房间广播 
		 */		
		public static const R_GET_Broadcast:uint=0x62;
		/**
		 *返回朋友信息 
		 */		
		public static const R_GET_FriendInfo:uint=0x55;
		/**
		 *加入桌台
		 */		
		public static const R_SEND_JoinDesk:uint=0x5B;
		/**
		 *加入桌台
		 */	
		public static const R_GET_JoinDesk:uint=0x5C;
		
		/**
		 *退出桌台 
		 */		
		
		public static const R_SEND_ExitDesk:uint=0x5D;
		/**
		 *退出桌台 
		 */		
		
		public static const R_GET_ExitDesk:uint=0x5E;
		
		/**
		 *准备游戏 
		 */		
		public static const R_SEND_Ready:uint=0x61;
		/**
		 *准备游戏 
		 */		
		public static const R_GET_Ready:uint=0x5F;
		//---------------------------------游戏内命令--------------------------------
		
		
		/**
		 *游戏开始 
		 */		
		public static const G_GET_GameStart:uint=0x66;
		/**
		 *出牌 
		 */		
		public static const G_SEND_OutCard:uint=0x67;
		public static const G_GET_OutCard:uint=0x68;
		/**
		 *发牌 
		 */		
		public static const G_GET_SendCard:uint=0x69;
		
		
		
		
		/**
		 *允许操作的指令 
		 */		
		public static const G_OperateNotify:uint=0x6A;
		/**
		 *发给服务器的操作指令 
		 */		
		public static const G_OperateCard:uint=0x6C;
		/**
		 *操作的结果指令 
		 */		
		public static const G_OperateResulf:uint=0x6B;
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		//-----------------------------------------web------------------------------------
		
		
		/**
		 *测试 
		 */	
		public static const Web_Demo:uint=0xC8;
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		

	}
}